Initial commit.
This commit is contained in:
commit
299b3073f5
|
@ -0,0 +1,288 @@
|
|||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
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x64/
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x86/
|
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bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
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||||
|
||||
# Visual Studio 2015 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUNIT
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
**/Properties/launchSettings.json
|
||||
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*_i.c
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*_p.c
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*_i.h
|
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*.ilk
|
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*.meta
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*.obj
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*.pch
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*.pdb
|
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*.pgc
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*.pgd
|
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*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# JustCode is a .NET coding add-in
|
||||
.JustCode
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
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||||
[Ee]xpress/
|
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# DocProject is a documentation generator add-in
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||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
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||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
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DocProject/Help/*.hhk
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DocProject/Help/*.hhp
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DocProject/Help/Html2
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DocProject/Help/html
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||||
# Click-Once directory
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publish/
|
||||
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||||
# Publish Web Output
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||||
*.[Pp]ublish.xml
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||||
*.azurePubxml
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||||
# TODO: Comment the next line if you want to checkin your web deploy settings
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||||
# but database connection strings (with potential passwords) will be unencrypted
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||||
*.pubxml
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*.publishproj
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||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
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# checkin your Azure Web App publish settings, but sensitive information contained
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# in these scripts will be unencrypted
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PublishScripts/
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# NuGet Packages
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*.nupkg
|
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# The packages folder can be ignored because of Package Restore
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**/packages/*
|
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# except build/, which is used as an MSBuild target.
|
||||
!**/packages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/packages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
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||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
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AppPackages/
|
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BundleArtifacts/
|
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Package.StoreAssociation.xml
|
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_pkginfo.txt
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||||
# Visual Studio cache files
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# files ending in .cache can be ignored
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||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
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|
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# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Typescript v1 declaration files
|
||||
typings/
|
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|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# JetBrains Rider
|
||||
.idea/
|
||||
*.sln.iml
|
||||
|
||||
# CodeRush
|
||||
.cr/
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
|
@ -0,0 +1,20 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FileHashCalculator", "FileHashCalculator\FileHashCalculator.csproj", "{F20C029B-AEE7-4676-BF46-B6E59FB9C78E}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{F20C029B-AEE7-4676-BF46-B6E59FB9C78E}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{F20C029B-AEE7-4676-BF46-B6E59FB9C78E}.Debug|x86.Build.0 = Debug|x86
|
||||
{F20C029B-AEE7-4676-BF46-B6E59FB9C78E}.Release|x86.ActiveCfg = Release|x86
|
||||
{F20C029B-AEE7-4676-BF46-B6E59FB9C78E}.Release|x86.Build.0 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -0,0 +1,113 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Security.Cryptography;
|
||||
|
||||
namespace FileHashCalculator.CustomHashAlgorithms
|
||||
{
|
||||
public class MD2
|
||||
{
|
||||
byte[] data = new byte[16];
|
||||
byte[] state = new byte[48];
|
||||
byte[] checksum = new byte[16];
|
||||
int len;
|
||||
|
||||
private byte[] s = new byte[] { 41, 46, 67, 201, 162, 216, 124, 1, 61, 54, 84, 161, 236, 240, 6,
|
||||
19, 98, 167, 5, 243, 192, 199, 115, 140, 152, 147, 43, 217, 188,
|
||||
76, 130, 202, 30, 155, 87, 60, 253, 212, 224, 22, 103, 66, 111, 24,
|
||||
138, 23, 229, 18, 190, 78, 196, 214, 218, 158, 222, 73, 160, 251,
|
||||
245, 142, 187, 47, 238, 122, 169, 104, 121, 145, 21, 178, 7, 63,
|
||||
148, 194, 16, 137, 11, 34, 95, 33, 128, 127, 93, 154, 90, 144, 50,
|
||||
39, 53, 62, 204, 231, 191, 247, 151, 3, 255, 25, 48, 179, 72, 165,
|
||||
181, 209, 215, 94, 146, 42, 172, 86, 170, 198, 79, 184, 56, 210,
|
||||
150, 164, 125, 182, 118, 252, 107, 226, 156, 116, 4, 241, 69, 157,
|
||||
112, 89, 100, 113, 135, 32, 134, 91, 207, 101, 230, 45, 168, 2, 27,
|
||||
96, 37, 173, 174, 176, 185, 246, 28, 70, 97, 105, 52, 64, 126, 15,
|
||||
85, 71, 163, 35, 221, 81, 175, 58, 195, 92, 249, 206, 186, 197,
|
||||
234, 38, 44, 83, 13, 110, 133, 40, 132, 9, 211, 223, 205, 244, 65,
|
||||
129, 77, 82, 106, 220, 55, 200, 108, 193, 171, 250, 36, 225, 123,
|
||||
8, 12, 189, 177, 74, 120, 136, 149, 139, 227, 99, 232, 109, 233,
|
||||
203, 213, 254, 59, 0, 29, 57, 242, 239, 183, 14, 102, 88, 208, 228,
|
||||
166, 119, 114, 248, 235, 117, 75, 10, 49, 68, 80, 180, 143, 237,
|
||||
31, 26, 219, 153, 141, 51, 159, 17, 131, 20
|
||||
};
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 48; ++i)
|
||||
this.state[i] = 0;
|
||||
|
||||
for (i = 0; i < 16; ++i)
|
||||
this.checksum[i] = 0;
|
||||
|
||||
this.len = 0;
|
||||
}
|
||||
|
||||
public void Transform(byte[] data)
|
||||
{
|
||||
int j, k, t;
|
||||
|
||||
for (j = 0; j < 16; ++j)
|
||||
{
|
||||
this.state[j + 16] = data[j];
|
||||
this.state[j + 32] = (byte)(this.state[j + 16] ^ this.state[j]);
|
||||
}
|
||||
|
||||
t = 0;
|
||||
for (j = 0; j < 18; ++j)
|
||||
{
|
||||
for (k = 0; k < 48; ++k)
|
||||
{
|
||||
this.state[k] ^= s[t];
|
||||
t = this.state[k];
|
||||
}
|
||||
t = (t + j) & 0xFF;
|
||||
}
|
||||
|
||||
t = this.checksum[15];
|
||||
for (j = 0; j < 16; ++j)
|
||||
{
|
||||
this.checksum[j] ^= s[data[j] ^ t];
|
||||
t = this.checksum[j];
|
||||
}
|
||||
}
|
||||
|
||||
public void Update(byte[] data, int len)
|
||||
{
|
||||
int t,i;
|
||||
for (i=0; i < len; ++i) {
|
||||
this.data[this.len] = data[i];
|
||||
this.len++;
|
||||
if (this.len == 16) {
|
||||
Transform(this.data);
|
||||
this.len = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public byte[] Final()
|
||||
{
|
||||
int to_pad = 16 - this.len;
|
||||
byte[] output = new byte[16];
|
||||
|
||||
while (this.len < 16)
|
||||
this.data[this.len++] = (byte)to_pad;
|
||||
|
||||
Transform(this.data);
|
||||
Transform(this.checksum);
|
||||
|
||||
Array.Copy(this.state, output, 16);
|
||||
return output;
|
||||
}
|
||||
|
||||
public byte[] Compute(byte[] data)
|
||||
{
|
||||
Initialize();
|
||||
Update(data, data.Length);
|
||||
return Final();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,89 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
||||
<ProductVersion>8.0.30703</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{F20C029B-AEE7-4676-BF46-B6E59FB9C78E}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>FileHashCalculator</RootNamespace>
|
||||
<AssemblyName>FileHashCalculator</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CustomHashAlgorithms\MD2.cs" />
|
||||
<Compile Include="MainForm.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MainForm.Designer.cs">
|
||||
<DependentUpon>MainForm.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Utilities.cs" />
|
||||
<EmbeddedResource Include="MainForm.resx">
|
||||
<DependentUpon>MainForm.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
|
@ -0,0 +1,142 @@
|
|||
namespace FileHashCalculator
|
||||
{
|
||||
partial class MainForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.generateHashesButton = new System.Windows.Forms.Button();
|
||||
this.fileTextBox = new System.Windows.Forms.TextBox();
|
||||
this.browseButton = new System.Windows.Forms.Button();
|
||||
this.hashProgressBar = new System.Windows.Forms.ProgressBar();
|
||||
this.hashListView = new System.Windows.Forms.ListView();
|
||||
this.columnHeader1 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
|
||||
this.columnHeader2 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
|
||||
this.hashPercentageLabel = new System.Windows.Forms.Label();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// generateHashesButton
|
||||
//
|
||||
this.generateHashesButton.Location = new System.Drawing.Point(352, 40);
|
||||
this.generateHashesButton.Name = "generateHashesButton";
|
||||
this.generateHashesButton.Size = new System.Drawing.Size(88, 24);
|
||||
this.generateHashesButton.TabIndex = 0;
|
||||
this.generateHashesButton.Text = "Generate";
|
||||
this.generateHashesButton.UseVisualStyleBackColor = true;
|
||||
this.generateHashesButton.Click += new System.EventHandler(this.generateHashesButton_Click);
|
||||
//
|
||||
// fileTextBox
|
||||
//
|
||||
this.fileTextBox.Location = new System.Drawing.Point(8, 8);
|
||||
this.fileTextBox.Name = "fileTextBox";
|
||||
this.fileTextBox.ReadOnly = true;
|
||||
this.fileTextBox.Size = new System.Drawing.Size(336, 20);
|
||||
this.fileTextBox.TabIndex = 1;
|
||||
//
|
||||
// browseButton
|
||||
//
|
||||
this.browseButton.Location = new System.Drawing.Point(352, 8);
|
||||
this.browseButton.Name = "browseButton";
|
||||
this.browseButton.Size = new System.Drawing.Size(88, 24);
|
||||
this.browseButton.TabIndex = 2;
|
||||
this.browseButton.Text = "Browse";
|
||||
this.browseButton.UseVisualStyleBackColor = true;
|
||||
this.browseButton.Click += new System.EventHandler(this.browseButton_Click);
|
||||
//
|
||||
// hashProgressBar
|
||||
//
|
||||
this.hashProgressBar.Location = new System.Drawing.Point(8, 32);
|
||||
this.hashProgressBar.Name = "hashProgressBar";
|
||||
this.hashProgressBar.Size = new System.Drawing.Size(288, 16);
|
||||
this.hashProgressBar.TabIndex = 3;
|
||||
//
|
||||
// hashListView
|
||||
//
|
||||
this.hashListView.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
|
||||
this.columnHeader1,
|
||||
this.columnHeader2});
|
||||
this.hashListView.FullRowSelect = true;
|
||||
this.hashListView.GridLines = true;
|
||||
this.hashListView.Location = new System.Drawing.Point(8, 72);
|
||||
this.hashListView.Name = "hashListView";
|
||||
this.hashListView.Size = new System.Drawing.Size(432, 248);
|
||||
this.hashListView.TabIndex = 4;
|
||||
this.hashListView.UseCompatibleStateImageBehavior = false;
|
||||
this.hashListView.View = System.Windows.Forms.View.Details;
|
||||
//
|
||||
// columnHeader1
|
||||
//
|
||||
this.columnHeader1.Text = "Algorithm";
|
||||
this.columnHeader1.Width = 73;
|
||||
//
|
||||
// columnHeader2
|
||||
//
|
||||
this.columnHeader2.Text = "Hash";
|
||||
this.columnHeader2.Width = 327;
|
||||
//
|
||||
// hashPercentageLabel
|
||||
//
|
||||
this.hashPercentageLabel.AutoSize = true;
|
||||
this.hashPercentageLabel.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
||||
this.hashPercentageLabel.Location = new System.Drawing.Point(304, 34);
|
||||
this.hashPercentageLabel.Name = "hashPercentageLabel";
|
||||
this.hashPercentageLabel.Size = new System.Drawing.Size(23, 15);
|
||||
this.hashPercentageLabel.TabIndex = 5;
|
||||
this.hashPercentageLabel.Text = "0%";
|
||||
//
|
||||
// MainForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(449, 330);
|
||||
this.Controls.Add(this.hashPercentageLabel);
|
||||
this.Controls.Add(this.hashListView);
|
||||
this.Controls.Add(this.hashProgressBar);
|
||||
this.Controls.Add(this.browseButton);
|
||||
this.Controls.Add(this.fileTextBox);
|
||||
this.Controls.Add(this.generateHashesButton);
|
||||
this.Name = "MainForm";
|
||||
this.Text = "File Hash Generator";
|
||||
this.Load += new System.EventHandler(this.MainForm_Load);
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Button generateHashesButton;
|
||||
private System.Windows.Forms.TextBox fileTextBox;
|
||||
private System.Windows.Forms.Button browseButton;
|
||||
private System.Windows.Forms.ProgressBar hashProgressBar;
|
||||
private System.Windows.Forms.ListView hashListView;
|
||||
private System.Windows.Forms.ColumnHeader columnHeader1;
|
||||
private System.Windows.Forms.ColumnHeader columnHeader2;
|
||||
private System.Windows.Forms.Label hashPercentageLabel;
|
||||
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,130 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using System.Security.Cryptography;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
|
||||
namespace FileHashCalculator
|
||||
{
|
||||
public partial class MainForm : Form
|
||||
{
|
||||
private string[] _algoList = new string[] { "MD5", "SHA1", "SHA256", "SHA384", "SHA512" };
|
||||
private FileStream _file;
|
||||
private Thread _hashThread;
|
||||
private bool _started;
|
||||
|
||||
const int BUFFER_SIZE = 4096;
|
||||
|
||||
public MainForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void browseButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
using (OpenFileDialog openFile = new OpenFileDialog())
|
||||
{
|
||||
openFile.Filter = "All files (*.*)|*.*";
|
||||
|
||||
if (openFile.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
try
|
||||
{
|
||||
_file = (FileStream)openFile.OpenFile();
|
||||
fileTextBox.Text = openFile.FileName;
|
||||
}
|
||||
catch (ArgumentNullException ex)
|
||||
{
|
||||
Console.WriteLine(ex.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void generateHashesButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
hashListView.Items.Clear();
|
||||
|
||||
if (_file == null)
|
||||
return;
|
||||
|
||||
if (_hashThread == null || _hashThread.IsAlive == false)
|
||||
_hashThread = new Thread(new ThreadStart(HashThreadProc));
|
||||
|
||||
if (_started)
|
||||
return;
|
||||
|
||||
_hashThread.Start();
|
||||
}
|
||||
|
||||
private void MainForm_Load(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void HashThreadProc()
|
||||
{
|
||||
_started = true;
|
||||
|
||||
foreach (string hashAlgoName in _algoList)
|
||||
{
|
||||
// create a new hash object for the algorithm
|
||||
HashAlgorithm hashAlgoObject = HashAlgorithm.Create(hashAlgoName);
|
||||
// updates form with progress updates and returns hash
|
||||
byte[] hash = CalculateHashWithProgress(_file, hashAlgoObject);
|
||||
// just to make this look a little cleaner
|
||||
string hashString = BitConverter.ToString(hash).Replace("-", "").ToLower();
|
||||
// thread safe call to add it to the list.
|
||||
AddHashToList(hashAlgoName, hashString);
|
||||
}
|
||||
|
||||
_started = false;
|
||||
}
|
||||
|
||||
private byte[] CalculateHashWithProgress(Stream input, HashAlgorithm algorithm)
|
||||
{
|
||||
byte[] buffer = new byte[BUFFER_SIZE];
|
||||
int readCount;
|
||||
long streamSize = input.Length;
|
||||
long totalBytesRead = 0;
|
||||
|
||||
input.Position = 0; // reset position to beginning of the file.
|
||||
|
||||
while ((readCount = input.Read(buffer, 0, BUFFER_SIZE)) > 0)
|
||||
{
|
||||
algorithm.TransformBlock(buffer, 0, readCount, buffer, 0);
|
||||
totalBytesRead += readCount;
|
||||
UpdateProgress((int)((double)totalBytesRead * 100 / streamSize));
|
||||
}
|
||||
|
||||
algorithm.TransformFinalBlock(buffer, 0, readCount);
|
||||
UpdateProgress((int)((double)totalBytesRead * 100 / streamSize));
|
||||
|
||||
return algorithm.Hash;
|
||||
}
|
||||
|
||||
private void UpdateProgress(int progress)
|
||||
{
|
||||
this.Invoke(new MethodInvoker(delegate
|
||||
{
|
||||
hashProgressBar.Value = progress;
|
||||
hashPercentageLabel.Text = String.Format("{0}%", progress);
|
||||
}));
|
||||
}
|
||||
|
||||
private void AddHashToList(string algo, string hash)
|
||||
{
|
||||
this.Invoke(new MethodInvoker(delegate {
|
||||
ListViewItem lvi = new ListViewItem(algo);
|
||||
lvi.SubItems.Add(hash);
|
||||
hashListView.Items.Add(lvi);
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,120 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
|
@ -0,0 +1,21 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace FileHashCalculator
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new MainForm());
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("FileHashCalculator")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Xeon Productions")]
|
||||
[assembly: AssemblyProduct("FileHashCalculator")]
|
||||
[assembly: AssemblyCopyright("Copyright © Xeon Productions 2012")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("c0999fe5-3a2f-4fa4-b935-d7d4be896245")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,71 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.269
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace FileHashCalculator.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FileHashCalculator.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,117 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
|
@ -0,0 +1,30 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.269
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace FileHashCalculator.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
|
@ -0,0 +1,24 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Security.Cryptography;
|
||||
using System.IO;
|
||||
|
||||
namespace FileHashCalculator
|
||||
{
|
||||
class Utilities
|
||||
{
|
||||
public static string Md5Hash(string fileName)
|
||||
{
|
||||
using (MD5 md5 = new MD5CryptoServiceProvider())
|
||||
{
|
||||
using (FileStream file = new FileStream(fileName, FileMode.Open))
|
||||
{
|
||||
byte[] retVal = md5.ComputeHash(file);
|
||||
return BitConverter.ToString(retVal).Replace("-", ""); // hex string
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
MIT License
|
||||
|
||||
Copyright (c) 2017 Brandon Scott
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
|
@ -0,0 +1,17 @@
|
|||
# File Hash Calculator
|
||||
|
||||
## Author
|
||||
|
||||
Brandon Scott
|
||||
|
||||
## About
|
||||
|
||||
This is a file hash calculator I made to familiarize myself with TransformBlock and TransformFinalBlock, it uses C#, WinForms, and multi-threading. It supports MD5, SHA1, SHA256, SHA384, and SHA512.
|
||||
|
||||
## Screenshot
|
||||
|
||||
![Alt text](/Screenshot.png?raw=true "Screenshot")
|
||||
|
||||
## License
|
||||
|
||||
All code in this project is licensed under the MIT license.
|
Binary file not shown.
After Width: | Height: | Size: 33 KiB |
Loading…
Reference in New Issue